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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>this is my online portfolio, please enjoy!</description><title>things I have created</title><generator>Tumblr (3.0; @mhellstern)</generator><link>http://mhellstern.tumblr.com/</link><item><title>Notes from UXCamp Ottawa - October 13, 2012</title><description>&lt;p&gt;Over the weekend I attended &lt;a href="http://UXcampottawa.org/" target="_blank"&gt;UXCamp Ottawa 2012&lt;/a&gt; and had a great time learning, sharing and meeting new people. Here are my notes from the day. It was a stellar line-up and I&amp;#8217;m full of ideas!&lt;/p&gt;
&lt;h2&gt;It&amp;#8217;s a great time to be a UX designer - Jared Spool&lt;/h2&gt;
&lt;p&gt;Slides: &lt;a href="http://dl.dropbox.com/u/1086584/It's%20A%20Great%20Time%20To%20Be%20A%20Designer%20-%20R1.2.pdf" target="_blank"&gt;&lt;a href="http://dl.dropbox.com/u/1086584/It's%20A%20Great%20Time%20To%20Be%20A%20Designer%20-%20R1.2.pdf" target="_blank"&gt;http://dl.dropbox.com/u/1086584/It&amp;#8217;s%20A%20Great%20Time%20To%20Be%20A%20Designer%20-%20R1.2.pdf&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Apple stores sell far more per square foot retail than even Tiffany&amp;#8217;s - retailers attempt to copy the whole experience - JC Penney, fake Apple stores in China, Amazon Nook, etc.&lt;/li&gt;
&lt;li&gt;design can be revolutionary - look at Kickstarters that get $10 million+ invested without even a real product - just a design&lt;/li&gt;
&lt;li&gt;design is making the ordinary extraordinary, e.g. Square credit card processing, Nest thermometer&lt;/li&gt;
&lt;li&gt;the difference is design&lt;/li&gt;
&lt;li&gt;designing for whole experiences is no longer a lUXury that&amp;#8217;s nice to have - it is now mission critical&lt;/li&gt;
&lt;li&gt;Fortune 2000: if each decides to spend $2 million on their design that&amp;#8217;s 20 designers per company - 40&amp;#160;000 designers - demand is insane&lt;/li&gt;
&lt;li&gt;iPhone changed cellphone industry - it was no longer about features, it was about experience and design&lt;/li&gt;
&lt;li&gt;60% of newspaper revenue was from classifieds for the longest time - Craigslist changed everything - then AirBnB built up on that - features -&amp;gt; experience&lt;/li&gt;
&lt;li&gt;the drive for designers is coming from the shift from features to experience - mobile is forcing companies to adapt to this shift&lt;/li&gt;
&lt;li&gt;waiting in line doesn&amp;#8217;t have to be a crappy experience - need to consider the whole - look for the little gaps&lt;/li&gt;
&lt;li&gt;app to take a picture of your tax form and sends it straight to the IRS&lt;/li&gt;
&lt;li&gt;extraordinary design is about filling in the gaps in the experience&lt;/li&gt;
&lt;li&gt;lean UX - &amp;#8220;are we getting closer to a better experience? Is this what our customers will pay for?&amp;#8221; - get something out and quickly&lt;/li&gt;
&lt;li&gt;information architecture, design process management, copywriting, user research practices, interaction design, visual design, editing &amp;amp; curation are all parts of experience design&lt;/li&gt;
&lt;li&gt;specializing vs. compartmentalizing, need to be flexible and willing to leave your &amp;#8220;speciality&amp;#8221;&lt;/li&gt;
&lt;li&gt;frustration in design results in: missed sales/lost revenue, additional support costs, unused feature development and support costs&lt;/li&gt;
&lt;li&gt;designers need to use the language of executives: talk about increasing revenue, decreasing costs, increasing market share, increasing business, improving shareholder value&lt;/li&gt;
&lt;li&gt;there is a revolution happening and design is at the forefront of it, we need to cross train and focus on communicating our value&lt;/li&gt;
&lt;li&gt;spend 2 hours every week watching users use your design, whole team needs to see it&lt;/li&gt;
&lt;/ul&gt;&lt;h2&gt;Deconstructing delight: pleasure, flow and meaning - Dana Chisnell&lt;/h2&gt;
&lt;p&gt;Slides: &lt;a href="http://www.slideshare.net/danachisnell/deconstructing-delight" target="_blank"&gt;&lt;a href="http://www.slideshare.net/danachisnell/deconstructing-delight" target="_blank"&gt;http://www.slideshare.net/danachisnell/deconstructing-delight&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;financial company created calculator to help take scariness out of retirement to sell annuities&lt;/li&gt;
&lt;li&gt;simple, beautiful, cute interface that set high expectations then led to a heavy math focused back end inconsistent with front end - no amount of cute script will hide a broken experience like this one&lt;/li&gt;
&lt;li&gt;making something useful is one thing but making it delightful is something entirely else - it can be hard!&lt;/li&gt;
&lt;li&gt;compare &lt;a href="http://www.swackett.com/v2/" target="_blank"&gt;Swackett app&lt;/a&gt; to official weather information - which one is more delightful to use? same info, different design&lt;/li&gt;
&lt;li&gt;we need to infatuate our users, be thoughtful and considerate of our users - TripIt - aware of user, understands their value and adds treats for the user&lt;/li&gt;
&lt;li&gt;TripIt anticipates the needs of the users from start to finish,extra goodness&lt;/li&gt;
&lt;li&gt;Virgin America inspires &amp;#8220;love&amp;#8221; from its customers - they learned from mistakes and use iterative design to refine their product&lt;/li&gt;
&lt;li&gt;every release is an experiment&lt;/li&gt;
&lt;li&gt;in flight entertainment is different, treat customers as guests not troublemaker, great general tone and attitude&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.youtube.com/watch?v=eyygn8HFTCo" target="_blank"&gt;Virgin America safety video&lt;/a&gt; does everything it has to to meet regulations but it goes beyond - it adds humour and design and attitude to what could otherwise be mundane&lt;/li&gt;
&lt;li&gt;OmmWriter video is another example&lt;/li&gt;
&lt;li&gt;flow: immersive, empowering, behavioral automatic, plays on mastery and control&lt;/li&gt;
&lt;li&gt;subtle motivation cues, psychological cues, language or lack of, social cues, reinforcement&lt;/li&gt;
&lt;li&gt;you get what you need when you need it but no sooner&lt;/li&gt;
&lt;li&gt;frictionless paths, supports serendipity, tangents are useful and meaningful, feeds curiosity and plays on user&amp;#8217;s strengths&lt;/li&gt;
&lt;li&gt;ask ourselves: what would happen if I took care of my user?&lt;/li&gt;
&lt;li&gt;example of ZipCar giving its cars names, reinforces attachment, accountability and responsibility&lt;/li&gt;
&lt;li&gt;meaning: flourish through purpose, connectedness, making a difference, belonging, virtuousness&lt;/li&gt;
&lt;li&gt;plan the emotional effects and behavioural effects, focus on clarity, simplicity, funneling, modelling&lt;/li&gt;
&lt;li&gt;its not just about the digital experience - its about the whole experience, from the call centre to the CEO&lt;/li&gt;
&lt;li&gt;Kiva another example of meaningful design&lt;/li&gt;
&lt;li&gt;meaning is design with purpose, from mission to fulfillment, not just touch points&lt;/li&gt;
&lt;/ul&gt;&lt;h2&gt;What everyone needs to know about designing for women - Jessica Ivins&lt;/h2&gt;
&lt;p&gt;Slides: &lt;a href="http://www.slideshare.net/jessicaivins/on-shrink-it-and-pink-it-designing-for-women" target="_blank"&gt;&lt;a href="http://www.slideshare.net/jessicaivins/on-shrink-it-and-pink-it-designing-for-women" target="_blank"&gt;http://www.slideshare.net/jessicaivins/on-shrink-it-and-pink-it-designing-for-women&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Della fail on Dell&amp;#8217;s part to market to women: classic &amp;#8220;pink it and shrink it&amp;#8221; reflex&lt;/li&gt;
&lt;li&gt;content based on assumptions really missed the mark&lt;/li&gt;
&lt;li&gt;rather than solving problems we often jump to extremes when marketing to gender&lt;/li&gt;
&lt;li&gt;we need to make products and experiences that work for our users, not just &amp;#8220;appeal&amp;#8221; to our assumptions about them&lt;/li&gt;
&lt;li&gt;Holly Buchanan: &lt;a href="http://marketingtowomenonline.typepad.com/" target="_blank"&gt;Marketing to Women Online blog&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;two approaches: visible design is clearly targeted to one gender, must be sure product is one gender or the other (e.g. Venus razor)&lt;/li&gt;
&lt;li&gt;transparent targets one gender but isn&amp;#8217;t overt about it and doesn&amp;#8217;t alienate other gender, make it work especially well for one gender (eg endura scrubs)&lt;/li&gt;
&lt;li&gt;consider spectrum of femininity and where your product might fit&lt;/li&gt;
&lt;li&gt;realistic personas help drive vision for marketing - forces you to consider real people not a stereotypical aggregate whole&lt;/li&gt;
&lt;li&gt;facilitate sharing given women&amp;#8217;s propensity for social media&lt;/li&gt;
&lt;li&gt;don&amp;#8217;t stereotype your audience - get to know them&lt;/li&gt;
&lt;/ul&gt;&lt;h2&gt;Accessibility as a design tool - Derek Featherstone&lt;/h2&gt;
&lt;p&gt;Slides: &lt;a href="http://www.slideshare.net/derekfeatherstone/accessibility-as-a-design-tool-14714388" target="_blank"&gt;&lt;a href="http://www.slideshare.net/derekfeatherstone/accessibility-as-a-design-tool-14714388" target="_blank"&gt;http://www.slideshare.net/derekfeatherstone/accessibility-as-a-design-tool-14714388&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;we need to learn how to integrate accessibility into typical workflows for specific audiences - devs, project managers, scrum masters, designers&lt;/li&gt;
&lt;li&gt;there is some lack of awareness but many people think its too hard&lt;/li&gt;
&lt;li&gt;many struggle to understand benefits of accessibility - it benefits everyone not just the blind or deaf&lt;/li&gt;
&lt;li&gt;accessible design is better design, period&lt;/li&gt;
&lt;li&gt;accessibility is not a binary all or nothing scenario - how you view accessibility affects everything we understand about it&lt;/li&gt;
&lt;li&gt;the majority are the middle - and you have outliers at either extreme, 95% fall in the mean but the extremes help us understand the needs of the whole audience&lt;/li&gt;
&lt;li&gt;ideo video series: &lt;a href="http://www.youtube.com/watch?v=M66ZU2PCIcM" target="_blank"&gt;&lt;a href="http://www.youtube.com/watch?v=M66ZU2PCIcM" target="_blank"&gt;http://www.youtube.com/watch?v=M66ZU2PCIcM&lt;/a&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;meeting the needs of the extreme ends of our spectrum of users will help us meet the needs of everyone falling in between&lt;/li&gt;
&lt;li&gt;accessibility often comes in at the design and development stages but it needs to be considered from inception to launch&lt;/li&gt;
&lt;li&gt;issue of describing city boundary expansion for non visual users - had to consider why do people care? Tax purposes - so why not help users determine that - what is the purpose of the map?&lt;/li&gt;
&lt;li&gt;everything from auto complete to errors plays into both accessibility as well as overall usability&lt;/li&gt;
&lt;li&gt;multiple paths into info can help meet accessibility requirements as well as enhance usability&lt;/li&gt;
&lt;li&gt;floating menu bar with skip to heading and main content - love it - brings screen reader techniques to all users&lt;/li&gt;
&lt;/ul&gt;&lt;h2&gt;Citizen experience design and you - Jess McMullin&lt;/h2&gt;
&lt;p&gt;Slides: &lt;a href="http://www.slideshare.net/jessmcmullin/citizen-experience-design-and-you" target="_blank"&gt;&lt;a href="http://www.slideshare.net/jessmcmullin/citizen-experience-design-and-you" target="_blank"&gt;http://www.slideshare.net/jessmcmullin/citizen-experience-design-and-you&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;we need to redesign government&lt;/li&gt;
&lt;li&gt;the workforce is changing - aging, shrinking&lt;/li&gt;
&lt;li&gt;what happens when nwe think about citizen experience rather than customer experience?&lt;/li&gt;
&lt;li&gt;citizen exp bell curve: politics and voting -&amp;gt; community and civic involvement -&amp;gt; programs and services -&amp;gt; failure demand (when the system becomes its own enemy) -&amp;gt; civic action&lt;/li&gt;
&lt;li&gt;how do we change the citizen experience? We need to thinks about design&lt;/li&gt;
&lt;li&gt;design is style and aesthetics (related to delight), function, problem solving&lt;/li&gt;
&lt;li&gt;reframing and redesigning the problem might help fix the problem more than applying patches and fixes to the existing problem as it is understood&lt;/li&gt;
&lt;li&gt;policy is the decision DNA of organizations - you can&amp;#8217;t change the world without changing that decision DNA&lt;/li&gt;
&lt;li&gt;citizen experience design can&amp;#8217;t only impact service delivery but also policy&lt;/li&gt;
&lt;li&gt;the power of design is to give confidence in the face of uncertainty and to help make the right decisions faster&lt;/li&gt;
&lt;li&gt;citizen experience design makes common maps for everyone to use as they move forward&lt;/li&gt;
&lt;li&gt;celebrate the power of possibility - look at what could be instead of what was - the power of seeing systems, networks, the real world&lt;/li&gt;
&lt;li&gt;prototyping and visualizing and making&lt;/li&gt;
&lt;li&gt;iteration is important - experiment small - incremental improvements let us explore options without massive policy shifts&lt;/li&gt;
&lt;li&gt;power of codesign/collaboration - model of reality leaves our heads and ends up shared with others&lt;/li&gt;
&lt;li&gt;make meaning for people - if we meet needs we can make a difference in people&amp;#8217;s lives&lt;/li&gt;
&lt;li&gt;BC Public Service Dragons&amp;#8217; Den&lt;/li&gt;
&lt;li&gt;City of Vancouver transportation 2040&lt;/li&gt;
&lt;li&gt;Edmonton had citizens come and build their vision of the future through Lego - competition and winning ones were displayed and used for planning&lt;/li&gt;
&lt;li&gt;citizen experience is a focus, it helps us stay on target, it&amp;#8217;s a bridge that ignores politics, it&amp;#8217;s a compass and a map&lt;/li&gt;
&lt;li&gt;put design to work - lets make the right decisions faster, improve outcomes and rediscover a culture of optimism and opportunity&lt;/li&gt;
&lt;li&gt;citizen experience is a new frontier - go there&lt;/li&gt;
&lt;/ul&gt;&lt;h2&gt;Lessons from evil ad men - Shai Idelson&lt;/h2&gt;
&lt;p&gt;Slides: &lt;a href="http://www.slideshare.net/shaidelson/UX-lessons-from-evil-ad-men" target="_blank"&gt;&lt;a href="http://www.slideshare.net/shaidelson/UX-lessons-from-evil-ad-men" target="_blank"&gt;http://www.slideshare.net/shaidelson/UX-lessons-from-evil-ad-men&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;right beats easy - the flying experience started from the terminal until you arrive - its everything - and it doesn&amp;#8217;t need to suck, it can be engaging and fun&lt;/li&gt;
&lt;li&gt;but to change the experience ads were not the way - had to change the experience, then advertise that&lt;/li&gt;
&lt;li&gt;do the right thing even if it&amp;#8217;s hard - not the easy thing&lt;/li&gt;
&lt;li&gt;we are good with the things we are comfortable with. When a problem arises, think about the need, not what we know&lt;/li&gt;
&lt;li&gt;Perdue chicken: sold experience (Perdue) rather than just the product&lt;/li&gt;
&lt;li&gt;it worked because of trust - without trust the data is useless - need both&lt;/li&gt;
&lt;li&gt;crazy works - e.g. Meow Mix, Isuzu Joe&lt;/li&gt;
&lt;li&gt;hate it? change it - just remember that sometimes change needs a little helping hand&lt;/li&gt;
&lt;li&gt;UX can help change culture by changing behaviours - advertising changes culture by changing attitudes&lt;/li&gt;
&lt;li&gt;changing behaviours can change attitudes&lt;/li&gt;
&lt;/ul&gt;&lt;h2&gt;&lt;span class="mw-headline" id="Big_picture_UX_-_Nick_Fincke"&gt; Big picture UX - Nick Fincke &lt;/span&gt;&lt;/h2&gt;
&lt;ul&gt;&lt;li&gt;we&amp;#8217;re thinking too small&lt;/li&gt;
&lt;li&gt;we need to get beyond the notion that sales are won or lost in a single channel or through a single aspect of our business&lt;/li&gt;
&lt;li&gt;we need to look at the cross channel experience - mobile and physical shopping experiences need to become seamless - embracing technology can bring in more customers (reach)&lt;/li&gt;
&lt;li&gt;it&amp;#8217;s not just retail - way beyond that - it&amp;#8217;s the nature of how we experience things, how we work, think, play&lt;/li&gt;
&lt;li&gt;Uber town car type service - app lets you pick where to be picked up - locates driver nearby and dispatches them and shows them driving to you - no cash or credit card, all handled through online&lt;/li&gt;
&lt;li&gt;star rating given to driver and client, receipt is emailed, trip history, maps, mobile, email, online all work together to provide a unified experience&lt;/li&gt;
&lt;li&gt;REI - shop online, then find bike in store - salespeople knowledgeable and helped narrow selection and they had a track to test ride it on&lt;/li&gt;
&lt;li&gt;web product staff and retail working together to increase sales&lt;/li&gt;
&lt;li&gt;what is the brand experience? how does the cohesive whole combine - its not &amp;#8220;just the web&amp;#8221; anymore - think beyond what you&amp;#8217;re tasked with - UX designers job is to improve the experience, not just the channel&lt;/li&gt;
&lt;/ul&gt;&lt;h2&gt;Creativity: the missing link between data and common sense - Jeff Parks&lt;/h2&gt;
&lt;p&gt;Slides: &lt;a href="https://speakerdeck.com/u/jeffparks/p/creativity-dot-dot-dot-the-missing-link-between-data-and-common-sense" target="_blank"&gt;&lt;a href="https://speakerdeck.com/u/jeffparks/p/creativity-dot-dot-dot-the-missing-link-between-data-and-common-sense" target="_blank"&gt;https://speakerdeck.com/u/jeffparks/p/creativity-dot-dot-dot-the-missing-link-between-data-and-common-sense&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;we need to start valuing the person who shares an idea - appreciate the idea for its own merit&lt;/li&gt;
&lt;li&gt;why-how-what&amp;#160;: basic framework applicable across disciplines&lt;/li&gt;
&lt;li&gt;ability to get to fundamental truths through questions has been lost - we spend too much time arguing over data - we don&amp;#8217;t often ask why we are doing this, we need to focus on the purpose&lt;/li&gt;
&lt;li&gt;too much data = makes it hard to decide, tech makes it harder to share and connect genuinely, not just online but IRL too, being online does not make us remarkable&lt;/li&gt;
&lt;li&gt;focus in housing used to be porch now it is often the garage - social skills being hurt and discourse as a result - technology, weaker social ties, multitasking all impact our ability to communicate with each other&lt;/li&gt;
&lt;li&gt;we need to take a global view of ideas - we need to design for human experience not just digital experience - need to take a broad global view of design and life&lt;/li&gt;
&lt;li&gt;we need to understand the people we&amp;#8217;re trying to get buy-in from&lt;/li&gt;
&lt;li&gt;people are the foundation of every organization - stop arguing over where ideas are from and more about the merit of the ideas themselves&lt;/li&gt;
&lt;li&gt;we need to interact in communities not pose in them&lt;/li&gt;
&lt;li&gt;its not about problems anymore it&amp;#8217;s about people - we need to shift the conversation from what we could be doing to what we should be doing&lt;/li&gt;
&lt;li&gt;we need to appreciate ideas regardless of where they come from&lt;/li&gt;
&lt;/ul&gt;&lt;h2&gt;Building Chameleon - Gabor Vida&lt;/h2&gt;
&lt;ul&gt;&lt;li&gt;it&amp;#8217;s all about solving someone&amp;#8217;s problem - and the smaller and more detailed that you can define the problem the more likely you are to create something great&lt;/li&gt;
&lt;li&gt;look at Shazam and Instagram - they solve small problems&lt;/li&gt;
&lt;li&gt;content is king, context is god&lt;/li&gt;
&lt;li&gt;used video to launch, gauge interest, Kickstarter launch and to keep them updated&lt;/li&gt;
&lt;li&gt;usability can be cool - auto adjusting contrast widget solves usability issue and adds real wow factor&lt;/li&gt;
&lt;li&gt;started designing for 10 inches, then had to adjust for 7, then for the phone&lt;/li&gt;
&lt;li&gt;radical transparency, picture is worth a thousand words but video is worth a thousand conversations, get it in the wild early&lt;/li&gt;
&lt;li&gt;cool isn&amp;#8217;t cool when nobody gets it &amp;lt;- need to communicate value&lt;/li&gt;
&lt;/ul&gt;&lt;h2&gt;The power of bad ideas - Steve Portigal&lt;/h2&gt;
&lt;ul&gt;&lt;li&gt;bad is not the absence of good - they can elicit a very strong responses&lt;/li&gt;
&lt;li&gt;bad ideas can almost always be good in the right circumstances - it requires reframing the problem&lt;/li&gt;
&lt;li&gt;we need a safe place to enable bad ideas, laugh at ideas not people, trust and listening foster collaboration, if we don&amp;#8217;t create safe places for each other this creativity won&amp;#8217;t happen&lt;/li&gt;
&lt;li&gt;support both deliberate zany ideas and tentative unfinished ideas - they both need support and recognition&lt;/li&gt;
&lt;li&gt;combinatorial creativity is a vector that combines ideas - product of brain wanting to reorient and redesign dissonance - bad idea is valuable because it&amp;#8217;s a trigger to generate next (possibly good) idea&lt;/li&gt;
&lt;li&gt;process words are insightful, need to respond with positives, throwing an idea and accepting offers - like improv - it doesn&amp;#8217;t work if the group isn&amp;#8217;t open to it&lt;/li&gt;
&lt;li&gt;expose implicit beliefs about what the criteria are for bad vs good ideas&lt;/li&gt;
&lt;li&gt;bad ideas make great batting practice, we build up understanding of insights from working with them - just translating insights into solutions, even bad ones, is a win - if you can translate the bad you are in an even better idea of how to translate the good&lt;/li&gt;
&lt;li&gt;Breaking Bad and Cow Clicker sound like awful ideas on paper but have been huge hits - Wired article on Cow Clicker: &lt;a href="http://www.wired.com/magazine/2011/12/ff_cowclicker/" target="_blank"&gt;&lt;a href="http://www.wired.com/magazine/2011/12/ff_cowclicker/" target="_blank"&gt;http://www.wired.com/magazine/2011/12/ff_cowclicker/&lt;/a&gt;&lt;/a&gt; - outcome and intention don&amp;#8217;t match: supposed to be satire but was huge hit&lt;/li&gt;
&lt;li&gt;appsurd: apps that started as jokes: &lt;a href="http://online.wsj.com/article/SB10001424052702303505504577404284117534706.html" target="_blank"&gt;&lt;a href="http://online.wsj.com/article/SB10001424052702303505504577404284117534706.html" target="_blank"&gt;http://online.wsj.com/article/SB10001424052702303505504577404284117534706.html&lt;/a&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;marketplace is where the ideas are judged - e.g. mobile wifi homeless at SxSW, chain ankle shoes&lt;/li&gt;
&lt;li&gt;consider your context, engineers say if it&amp;#8217;s stupid but works its not stupid, be open to surprises, listen to your audience, consider your criteria for success&lt;/li&gt;
&lt;/ul&gt;</description><link>http://mhellstern.tumblr.com/post/33684102720</link><guid>http://mhellstern.tumblr.com/post/33684102720</guid><pubDate>Mon, 15 Oct 2012 22:13:21 -0400</pubDate><category>ux</category><category>usability</category><category>web</category><category>notes</category></item><item><title>Really like this recent picture I took while at my...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_ln9r5fjB1I1qfx69do1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Really like this recent picture I took while at my boyfriend’s convocation at the Ottawa Convention Centre!&lt;/p&gt;</description><link>http://mhellstern.tumblr.com/post/6846199341</link><guid>http://mhellstern.tumblr.com/post/6846199341</guid><pubDate>Thu, 23 Jun 2011 20:39:15 -0400</pubDate><category>ottawa</category><category>photo</category></item><item><title>“Curiosity” (I just love the contrast in this photo...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_ljx8o868Cq1qfx69do1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;“Curiosity” (I just love the contrast in this photo - between light and dark, hard lines and fuzzy lines, human and animal…)&lt;/p&gt;</description><link>http://mhellstern.tumblr.com/post/4758787852</link><guid>http://mhellstern.tumblr.com/post/4758787852</guid><pubDate>Tue, 19 Apr 2011 18:48:07 -0400</pubDate><category>photo</category><category>kitten</category></item><item><title>“Self / reflection” (self-portrait)</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_ljx8ksiQwl1qfx69do1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;“Self / reflection” (self-portrait)&lt;/p&gt;</description><link>http://mhellstern.tumblr.com/post/4758728078</link><guid>http://mhellstern.tumblr.com/post/4758728078</guid><pubDate>Tue, 19 Apr 2011 18:46:02 -0400</pubDate><category>self-portrait</category><category>photo</category></item><item><title>“The Door” (this is probably one of my favourite...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_ljx73sxyaF1qfx69do1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;“The Door” (this is probably one of my favourite photos I’ve ever taken)&lt;/p&gt;</description><link>http://mhellstern.tumblr.com/post/4757808403</link><guid>http://mhellstern.tumblr.com/post/4757808403</guid><pubDate>Tue, 19 Apr 2011 18:14:15 -0400</pubDate><category>photo</category><category>greece</category><category>travel</category></item><item><title>This is a small ad for print that I did for Ecology Ottawa....</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_ljx6u69PSs1qfx69do1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;This is a small ad for print that I did for Ecology Ottawa. It’s pretty basic but I think it turned out well!&lt;/p&gt;</description><link>http://mhellstern.tumblr.com/post/4757645840</link><guid>http://mhellstern.tumblr.com/post/4757645840</guid><pubDate>Tue, 19 Apr 2011 18:08:30 -0400</pubDate><category>photoshop</category><category>design</category><category>volunteer</category></item><item><title>This is just a little something I did to help my boyfriend with...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_ljx6qqeQVT1qfx69do1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;This is just a little something I did to help my boyfriend with a project. It’s a mock logo for a web content company… I like the colours a lot.&lt;/p&gt;</description><link>http://mhellstern.tumblr.com/post/4757586802</link><guid>http://mhellstern.tumblr.com/post/4757586802</guid><pubDate>Tue, 19 Apr 2011 18:06:00 -0400</pubDate><category>design</category><category>photoshop</category><category>typography</category><category>logo</category></item><item><title>These are a couple concepts for a thank you card for Ecology...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_lfcd9wtFF21qfx69do1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;These are a couple concepts for a thank you card for Ecology Ottawa. We ended up going with two versions - the two designs on the left. The inside matched the outside in design. This was a really fun project!&lt;/p&gt;</description><link>http://mhellstern.tumblr.com/post/2847020069</link><guid>http://mhellstern.tumblr.com/post/2847020069</guid><pubDate>Thu, 20 Jan 2011 17:03:00 -0500</pubDate><category>design</category><category>volunteer</category><category>photoshop</category></item><item><title>“Bloc Party, Olympic Island”
I really love doing...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_ley28ykRUz1qfx69do1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;“Bloc Party, Olympic Island”&lt;/p&gt;
&lt;p&gt;I really love doing event photography, such as concerts! It’s challenging, knowing that you (usually) only have one chance to get the shots, but fun too!&lt;/p&gt;</description><link>http://mhellstern.tumblr.com/post/2724787245</link><guid>http://mhellstern.tumblr.com/post/2724787245</guid><pubDate>Wed, 12 Jan 2011 23:38:00 -0500</pubDate><category>photo</category><category>event</category><category>concert</category></item><item><title>Presentation: British Pubs</title><description>&lt;a href="https://docs.google.com/leaf?id=0ByCNmC1dIy1kZWRjMjRiY2ItZTUzMS00NjQwLTgxMzMtYWVlOWZhYWM3M2Rk&amp;sort=name&amp;layout=list&amp;num=50"&gt;Presentation: British Pubs&lt;/a&gt;: &lt;p&gt;This is a Google Docs link to a .ppt presentation I put together in Keynote for a fourth-year history seminar on British leisure from 1700-1950. I presented for about 30 minutes, followed by a group discussion centering around questions I came up with (listed at the end of the presentation). I received a mark of 96 for this presentation.&lt;/p&gt;</description><link>http://mhellstern.tumblr.com/post/2676230182</link><guid>http://mhellstern.tumblr.com/post/2676230182</guid><pubDate>Sun, 09 Jan 2011 20:01:00 -0500</pubDate><category>presentation</category><category>keynote</category><category>school</category><category>history</category></item><item><title>“Home is Where Your Friends Are”</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_les80oHKJV1qfx69do1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;“Home is Where Your Friends Are”&lt;/p&gt;</description><link>http://mhellstern.tumblr.com/post/2676178629</link><guid>http://mhellstern.tumblr.com/post/2676178629</guid><pubDate>Sun, 09 Jan 2011 19:57:00 -0500</pubDate><category>photo</category></item><item><title>“Serenity”</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_ldedtuEfxh1qfx69do1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;“Serenity”&lt;/p&gt;</description><link>http://mhellstern.tumblr.com/post/2307885568</link><guid>http://mhellstern.tumblr.com/post/2307885568</guid><pubDate>Mon, 13 Dec 2010 22:03:00 -0500</pubDate><category>photo</category><category>travel</category></item><item><title>Freelance web content work: Karine Thibault</title><description>&lt;a href="http://karinethibault.com/"&gt;Freelance web content work: Karine Thibault&lt;/a&gt;: &lt;p&gt;I helped Karine Thibault redesign her artist portfolio website. I assisted with content renovation, QA and metadata. I helped target her website towards exhibitions as opposed to commissions. This project was very challenging but very fun!&lt;/p&gt;</description><link>http://mhellstern.tumblr.com/post/2307816122</link><guid>http://mhellstern.tumblr.com/post/2307816122</guid><pubDate>Mon, 13 Dec 2010 21:58:00 -0500</pubDate><category>freelance</category><category>writing</category><category>web</category><category>content</category></item><item><title>This was a project I worked on for Ecology Ottawa. I designed...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lded8le3uL1qfx69do1_r1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;This was a project I worked on for &lt;a href="http://ecologyottawa.ca" target="_blank"&gt;Ecology Ottawa&lt;/a&gt;. I designed the ticket (this was the concept that won; I will post others later) as well as the program for their fourth annual dinner.&lt;/p&gt;</description><link>http://mhellstern.tumblr.com/post/2307725208</link><guid>http://mhellstern.tumblr.com/post/2307725208</guid><pubDate>Mon, 13 Dec 2010 21:50:00 -0500</pubDate><category>design</category><category>volunteer</category><category>photoshop</category></item><item><title>“Underneath the Offramp”</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lde6i36srF1qfx69do1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;“Underneath the Offramp”&lt;/p&gt;</description><link>http://mhellstern.tumblr.com/post/2305940671</link><guid>http://mhellstern.tumblr.com/post/2305940671</guid><pubDate>Mon, 13 Dec 2010 19:25:14 -0500</pubDate><category>photo</category></item><item><title>“Twiggy” - desktop wallpaper</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_lde57uXmUU1qfx69do1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;“Twiggy” - desktop wallpaper&lt;/p&gt;</description><link>http://mhellstern.tumblr.com/post/2305585145</link><guid>http://mhellstern.tumblr.com/post/2305585145</guid><pubDate>Mon, 13 Dec 2010 18:57:29 -0500</pubDate><category>wallpaper</category><category>photoshop</category><category>desktop</category></item><item><title>“Sushi à Montréal”</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_lde52r9Xoh1qfx69do1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;“Sushi à Montréal”&lt;/p&gt;</description><link>http://mhellstern.tumblr.com/post/2305545949</link><guid>http://mhellstern.tumblr.com/post/2305545949</guid><pubDate>Mon, 13 Dec 2010 18:54:00 -0500</pubDate><category>photo</category><category>food</category></item><item><title>Blog entry: Users experienced good times at the first-ever UXCamp Ottawa</title><description>&lt;a href="http://www.apt613.ca/2010/12/01/users-experienced-good-times-at-the-first-ever-uxcamp-ottawa/"&gt;Blog entry: Users experienced good times at the first-ever UXCamp Ottawa&lt;/a&gt;: &lt;p&gt;At the end of November, I attended &lt;a href="http://ottawa.uxcamp.ca/" target="_blank"&gt;UXCamp Ottawa&lt;/a&gt;. Working together with a variety of notes from volunteers under a tight deadline, I helped pull together this article for popular Ottawa blog Apartment613.&lt;/p&gt;</description><link>http://mhellstern.tumblr.com/post/2305482099</link><guid>http://mhellstern.tumblr.com/post/2305482099</guid><pubDate>Mon, 13 Dec 2010 18:49:00 -0500</pubDate><category>blog</category><category>usability</category><category>ux</category><category>writing</category><category>content</category></item><item><title>“Mykonos”</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_ldcd2t9xq61qfx69do1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;“Mykonos”&lt;/p&gt;</description><link>http://mhellstern.tumblr.com/post/2192877396</link><guid>http://mhellstern.tumblr.com/post/2192877396</guid><pubDate>Sun, 12 Dec 2010 19:52:00 -0500</pubDate><category>photo</category><category>travel</category></item><item><title>“Seasons” - desktop wallpaper</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_ldcd0uAf6Z1qfx69do1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;“Seasons” - desktop wallpaper&lt;/p&gt;</description><link>http://mhellstern.tumblr.com/post/2192862601</link><guid>http://mhellstern.tumblr.com/post/2192862601</guid><pubDate>Sun, 12 Dec 2010 19:50:00 -0500</pubDate><category>wallpaper</category><category>photoshop</category><category>desktop</category></item></channel></rss>
